✨Seikyu 1.0 PC Launch
- Carina Nilsen

- Jun 11
- 2 min read
Updated: Jun 15
In 2024 I was fresh on the Freelance scene and looking for opportunities to utilise my accumulated Community Manager experience in ways that would help indie developers and teams in the indie game space. I spotted Fireshine had posted an ad for a freelancer and the rest is history as they say. 😊
Nearly 2 years later I am still here, a part of the wonderful Fireshine team. We've had and continue to have so much fun working together, laughing and celebrating every milestone, big or small. I am so immensely grateful to Katie Clark for continuing to advocate for me. Because of her I have been able to support & follow the wonderful ACE Entertainment journey into Early Access with their cozy fantasy farming life-sim Tales of Seikyu. And now I am so emotional about being a part of their launch into 1.0. 🌸
A few words of appreciation to the stars I've been lucky to work with on this project:
✨ Tom Knight has been epic in bringing us to such a solid launch.
🌸 Katie Clark is the information & communication mastermind.
🍃 Bridie Daniels has been instrumental in shaping our socials & strategy.
🌼 Julia Spinola is the backbone of project structure & approach.

And it has also been absolutely inspirational to work with Klaus Zheng, you are the most caring, sharing developer I've met. It makes the work of a community manager a lot easier. Congratulations on the launch & you should be proud of everything you and your team has achieved so far. 😊🩷
And to the wider team at Fireshine Games and the people who I haven't been able to shoutout, I appreciate all of you beyond what I can put into words.






















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